Flight Of Nova

2.0 4.0

Landing the spacecraft in Flight Of Nova for the first time
Landing the spacecraft in Flight Of Nova for the first time

Primary Buffer Panel

I hope this game will allow access to ship telemetry at some point. It’s still in early access and it’s whole concept begs for this. For now it works flawless using Proton Experimental, detected the X52 just fine and is even one of the few games that would allow setting up an ultra-widescreen window for the game in the first place without making me jump through the usual hoops with gamescope.

Launch parameters

Like most games does this one also not detect a screen layout but only the primary display on a Linux PC so it won’t offer the maximum resolution possible e.g. with a triple head setup đŸ–Ĩī¸đŸ–Ĩī¸đŸ–Ĩī¸. This can be worked around in multiple ways, e.g. with configuring a virtual desktop in the WINEPREFIX, by adding a virtual monitor to the system or simply by making use of gamescope, the SteamOS session compositing window manager.

Here is an example how games may be started from Steam by adding the following commands to the start parameters (That’s basically the same for e.g. Lutris btw).

gamescope -h 1200 -w 5760 -H 1200 -W 5760 -b -e – %command%

This is not needed if only one monitor is used for gaming.

I don’t use any specific launch parameters with this game at the moment. It allows me to set a windowed mode with a resolution that fits my set-up rather well. The above text applies for the fullscreen mode though.

Demo

Watch this video on YouTube PeerTube